Rage from damage taken ignores armour and absorbs; critical strikes give 75% more Rage. Tactical Mastery at 14 (keep 10 Rage on stance change), Victory Rush at 20. Recklessness, Retaliation and Shield Wall no longer share a cooldown. Rend and Thunder Clap scale with Attack Power; Thunder Clap works in Defensive Stance.
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World of Warcraft: Forever Class Deep Dives — Priest and Warrior
Blizzard Entertainment · 30 set 2026 · Consultato: 25 ott 2026